The assignment? Create something in C++ with an ancient graphics library. It had to have input and a menu system and there was extra credit for motion.
I opted to create a souped up Pong game.
Glowy Thing Pong is a game where you control a paddle of various colors, launch a ball of various colors, and try to destroy little Glowy Things of various colors. The rules are simple; the ball you have only destroys Glowy Things when it matches their color. The ball only changes color when it hits your paddle, at which point it takes on whatever color the paddle is. The paddle changes colors by pressing the number keys 1, 2, and 3, or by clicking on Glowy Things.
There is an absurdly long timer that keeps score for you. When the ball is lost to fates unknown by hitting the bottom of the screen, you get a penalty. Right click any time to pause and load a menu. Left click to shoot the ball.
Any questions? That’s what comments are for.
Have fun!